/* See LICENSE file for copyright and license details. */


typedef struct {
	const char *name;
	const void *cmd;
} Sp;


/* appearance */
static const unsigned int borderpx  = 1;        /* border pixel of windows */
static const unsigned int snap      = 32;       /* snap pixel */
static const int swallowfloating    = 0;        /* 1 means swallow floating windows by default */
static const unsigned int gappih    = 20;       /* horiz inner gap between windows */
static const unsigned int gappiv    = 10;       /* vert inner gap between windows */
static const unsigned int gappoh    = 10;       /* horiz outer gap between windows and screen edge */
static const unsigned int gappov    = 30;       /* vert outer gap between windows and screen edge */
static       int smartgaps          = 0;        /* 1 means no outer gap when there is only one window */
static const int showbar            = 1;        /* 0 means no bar */
static const int topbar             = 1;        /* 0 means bottom bar */
static const int user_bh            = 0;        /* 0 means that dwm will calculate bar height, >= 1 means dwm will user_bh as bar height */
static const int horizpadbar        = 2;        /* horizontal padding for statusbar */
static const int vertpadbar         = 0;        /* vertical padding for statusbar */
static const int vertpad            = 10;       /* vertical padding of bar */
static const int sidepad            = 10;       /* horizontal padding of bar */
static int floatposgrid_x           = 5;        /* float grid columns */
static int floatposgrid_y           = 5;        /* float grid rows */
static const char *fonts[]          = { "CaskaydiaCove Nerd Font:size=10" };
static const char dmenufont[]       = "monospace:size=10";
static const char col_gray1[]       = "#222222";
static const char col_gray2[]       = "#444444";
static const char col_gray3[]       = "#bbbbbb";
static const char col_gray4[]       = "#eeeeee";
static const char col_cyan[]        = "#005577";
static const char *colors[][3]      = {
	/*               fg         bg         border   */
	[SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
	[SchemeSel]  = { col_gray4, col_cyan,  col_cyan  },
	[SchemeStatus]  = { col_gray3, col_gray1,  "#000000"  }, // Statusbar right {text,background,not used but cannot be empty}
	[SchemeTagsSel]  = { col_gray4, col_cyan,  "#000000"  }, // Tagbar left selected {text,background,not used but cannot be empty}
    [SchemeTagsNorm]  = { col_gray3, col_gray1,  "#000000"  }, // Tagbar left unselected {text,background,not used but cannot be empty}
    [SchemeInfoSel]  = { col_gray4, col_cyan,  "#000000"  }, // infobar middle  selected {text,background,not used but cannot be empty}
    [SchemeInfoNorm]  = { col_gray3, col_gray1,  "#000000"  }, // infobar middle  unselected {text,background,not used but cannot be empty}
};

/* tagging */
static const char *tags[9] = {"1", "2", "3", "4", "5", "6", "7", "8", "9"};
static const char *busytags[9] = {"A", "B", "C", "D", "E", "F", "G", "H", "I"};

static const Rule rules[] = {
	/* xprop(1):
	 *	WM_CLASS(STRING) = instance, class
	 *	WM_NAME(STRING) = title
	 */
	/* class     instance  title           tags mask  isfloating  isterminal  floatpos			noswallow  monitor */
	{ "Gimp",    NULL,     NULL,           0,         1,          0,           NULL,           0,        -1 },
	{ "Firefox", NULL,     NULL,           1 << 8,    0,          0,           NULL,          -1,        -1 },
	{ "St",      NULL,     NULL,           0,         0,          1,           NULL,           0,        -1 },
	{ NULL,      NULL,     "Event Tester", 0,         0,          0,           NULL,           1,        -1 }, /* xev */
};

/* layout(s) */
static const float mfact     = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster     = 1;    /* number of clients in master area */
static const int resizehints = 0;    /* 1 means respect size hints in tiled resizals */

#define FORCE_VSPLIT 1  /* nrowgrid layout: force two clients to always split vertically */
#include "vanitygaps.c"

static const Layout layouts[] = {
	/* symbol     arrange function */
	{ "[]=",      tile },    /* first entry is default */
	{ "[M]",      monocle },
	{ "[@]",      spiral },
	{ "[\\]",     dwindle },
	{ "H[]",      deck },
	{ "TTT",      bstack },
	{ "===",      bstackhoriz },
	{ "HHH",      grid },
	{ "###",      nrowgrid },
	{ "---",      horizgrid },
	{ ":::",      gaplessgrid },
	{ "|M|",      centeredmaster },
	{ ">M>",      centeredfloatingmaster },
	{ "><>",      NULL },    /* no layout function means floating behavior */
	{ NULL,       NULL },
};

/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
	{ MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
	{ MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },

/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }

#define STATUSBAR "dwmblocks"

/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = { "dmenu_run", NULL };
static const char *termcmd[]  = { "st", NULL };
static const char *layoutmenu_cmd = "layoutmenu.sh";


const char *spcmd1[] = {"st", "-n", "spterm", "-g", "120x34", NULL };
const char *spcmd2[] = {"st", "-n", "spfm", "-g", "144x41", "-e", "ranger", NULL };
const char *spcmd3[] = {"keepassxc", NULL };
static Sp scratchpads[] = {
	/* name          cmd  */
	{"spterm",      spcmd1},
	{"spranger",    spcmd2},
	{"keepassxc",   spcmd3},
};

#include "movestack.c"
static Key keys[] = {
	/* modifier                     key        function        argument */
	{ MODKEY,                       XK_d,      spawn,          {.v = dmenucmd } },
	{ MODKEY,             XK_Return, spawn,          {.v = termcmd } },
	{ MODKEY,                       XK_b,      togglebar,      {0} },
	{ MODKEY,                       XK_j,      focusstack,     {.i = +1 } },
	{ MODKEY,                       XK_k,      focusstack,     {.i = -1 } },
	{ MODKEY,                       XK_i,      incnmaster,     {.i = +1 } },
	{ MODKEY,                       XK_d,      incnmaster,     {.i = -1 } },
	{ MODKEY,                       XK_h,      setmfact,       {.f = -0.05} },
	{ MODKEY,                       XK_l,      setmfact,       {.f = +0.05} },
	{ MODKEY|ShiftMask,             XK_j,      movestack,      {.i = +1 } },
	{ MODKEY|ShiftMask,             XK_k,      movestack,      {.i = -1 } },
	{ MODKEY,                       XK_Return, zoom,           {0} },
	{ MODKEY|Mod4Mask,              XK_u,      incrgaps,       {.i = +1 } },
	{ MODKEY|Mod4Mask|ShiftMask,    XK_u,      incrgaps,       {.i = -1 } },
	{ MODKEY|Mod4Mask,              XK_i,      incrigaps,      {.i = +1 } },
	{ MODKEY|Mod4Mask|ShiftMask,    XK_i,      incrigaps,      {.i = -1 } },
	{ MODKEY|Mod4Mask,              XK_o,      incrogaps,      {.i = +1 } },
	{ MODKEY|Mod4Mask|ShiftMask,    XK_o,      incrogaps,      {.i = -1 } },
	{ MODKEY|Mod4Mask,              XK_6,      incrihgaps,     {.i = +1 } },
	{ MODKEY|Mod4Mask|ShiftMask,    XK_6,      incrihgaps,     {.i = -1 } },
	{ MODKEY|Mod4Mask,              XK_7,      incrivgaps,     {.i = +1 } },
	{ MODKEY|Mod4Mask|ShiftMask,    XK_7,      incrivgaps,     {.i = -1 } },
	{ MODKEY|Mod4Mask,              XK_8,      incrohgaps,     {.i = +1 } },
	{ MODKEY|Mod4Mask|ShiftMask,    XK_8,      incrohgaps,     {.i = -1 } },
	{ MODKEY|Mod4Mask,              XK_9,      incrovgaps,     {.i = +1 } },
	{ MODKEY|Mod4Mask|ShiftMask,    XK_9,      incrovgaps,     {.i = -1 } },
	{ MODKEY|Mod4Mask,              XK_0,      togglegaps,     {0} },
	{ MODKEY|Mod4Mask|ShiftMask,    XK_0,      defaultgaps,    {0} },
	{ MODKEY,                       XK_Tab,    view,           {0} },
	{ MODKEY,             XK_q,      killclient,     {0} },
	{ MODKEY,                       XK_t,      setlayout,      {.v = &layouts[0]} },
	{ MODKEY,                       XK_f,      setlayout,      {.v = &layouts[1]} },
	{ MODKEY,                       XK_m,      setlayout,      {.v = &layouts[2]} },
	{ MODKEY|ControlMask,		XK_comma,  cyclelayout,    {.i = -1 } },
	{ MODKEY|ControlMask,           XK_period, cyclelayout,    {.i = +1 } },
	{ MODKEY,                       XK_space,  setlayout,      {0} },
	{ MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
	{ MODKEY|ShiftMask,             XK_f,      togglefullscr,  {0} },
	{ MODKEY,                       XK_0,      view,           {.ui = ~0 } },
	{ MODKEY|ShiftMask,             XK_0,      tag,            {.ui = ~0 } },
	{ MODKEY,                       XK_comma,  focusmon,       {.i = -1 } },
	{ MODKEY,                       XK_period, focusmon,       {.i = +1 } },
	{ MODKEY|ShiftMask,             XK_comma,  tagmon,         {.i = -1 } },
	{ MODKEY|ShiftMask,             XK_period, tagmon,         {.i = +1 } },
	/* Client position is limited to monitor window area */
	{ Mod4Mask,                     XK_u,      floatpos,       {.v = "-26x -26y" } }, // ↖
	{ Mod4Mask,                     XK_i,      floatpos,       {.v = "  0x -26y" } }, // ↑
	{ Mod4Mask,                     XK_o,      floatpos,       {.v = " 26x -26y" } }, // ↗
	{ Mod4Mask,                     XK_j,      floatpos,       {.v = "-26x   0y" } }, // ←
	{ Mod4Mask,                     XK_l,      floatpos,       {.v = " 26x   0y" } }, // →
	{ Mod4Mask,                     XK_m,      floatpos,       {.v = "-26x  26y" } }, // ↙
	{ Mod4Mask,                     XK_comma,  floatpos,       {.v = "  0x  26y" } }, // ↓
	{ Mod4Mask,                     XK_period, floatpos,       {.v = " 26x  26y" } }, // ↘
	/* Absolute positioning (allows moving windows between monitors) */
	{ Mod4Mask|ControlMask,         XK_u,      floatpos,       {.v = "-26a -26a" } }, // ↖
	{ Mod4Mask|ControlMask,         XK_i,      floatpos,       {.v = "  0a -26a" } }, // ↑
	{ Mod4Mask|ControlMask,         XK_o,      floatpos,       {.v = " 26a -26a" } }, // ↗
	{ Mod4Mask|ControlMask,         XK_j,      floatpos,       {.v = "-26a   0a" } }, // ←
	{ Mod4Mask|ControlMask,         XK_l,      floatpos,       {.v = " 26a   0a" } }, // →
	{ Mod4Mask|ControlMask,         XK_m,      floatpos,       {.v = "-26a  26a" } }, // ↙
	{ Mod4Mask|ControlMask,         XK_comma,  floatpos,       {.v = "  0a  26a" } }, // ↓
	{ Mod4Mask|ControlMask,         XK_period, floatpos,       {.v = " 26a  26a" } }, // ↘
	/* Resize client, client center position is fixed which means that client expands in all directions */
	{ Mod4Mask|ShiftMask,           XK_u,      floatpos,       {.v = "-26w -26h" } }, // ↖
	{ Mod4Mask|ShiftMask,           XK_i,      floatpos,       {.v = "  0w -26h" } }, // ↑
	{ Mod4Mask|ShiftMask,           XK_o,      floatpos,       {.v = " 26w -26h" } }, // ↗
	{ Mod4Mask|ShiftMask,           XK_j,      floatpos,       {.v = "-26w   0h" } }, // ←
	{ Mod4Mask|ShiftMask,           XK_k,      floatpos,       {.v = "800W 800H" } }, // ·
	{ Mod4Mask|ShiftMask,           XK_l,      floatpos,       {.v = " 26w   0h" } }, // →
	{ Mod4Mask|ShiftMask,           XK_m,      floatpos,       {.v = "-26w  26h" } }, // ↙
	{ Mod4Mask|ShiftMask,           XK_comma,  floatpos,       {.v = "  0w  26h" } }, // ↓
	{ Mod4Mask|ShiftMask,           XK_period, floatpos,       {.v = " 26w  26h" } }, // ↘
	/* Client is positioned in a floating grid, movement is relative to client's current position */
	{ Mod4Mask|Mod1Mask,            XK_u,      floatpos,       {.v = "-1p -1p" } }, // ↖
	{ Mod4Mask|Mod1Mask,            XK_i,      floatpos,       {.v = " 0p -1p" } }, // ↑
	{ Mod4Mask|Mod1Mask,            XK_o,      floatpos,       {.v = " 1p -1p" } }, // ↗
	{ Mod4Mask|Mod1Mask,            XK_j,      floatpos,       {.v = "-1p  0p" } }, // ←
	{ Mod4Mask|Mod1Mask,            XK_k,      floatpos,       {.v = " 0p  0p" } }, // ·
	{ Mod4Mask|Mod1Mask,            XK_l,      floatpos,       {.v = " 1p  0p" } }, // →
	{ Mod4Mask|Mod1Mask,            XK_m,      floatpos,       {.v = "-1p  1p" } }, // ↙
	{ Mod4Mask|Mod1Mask,            XK_comma,  floatpos,       {.v = " 0p  1p" } }, // ↓
	{ Mod4Mask|Mod1Mask,            XK_period, floatpos,       {.v = " 1p  1p" } }, // ↘
	TAGKEYS(                        XK_1,                      0)
	TAGKEYS(                        XK_2,                      1)
	TAGKEYS(                        XK_3,                      2)
	TAGKEYS(                        XK_4,                      3)
	TAGKEYS(                        XK_5,                      4)
	TAGKEYS(                        XK_6,                      5)
	TAGKEYS(                        XK_7,                      6)
	TAGKEYS(                        XK_8,                      7)
	TAGKEYS(                        XK_9,                      8)
	{ MODKEY|ShiftMask,             XK_q,      quit,           {0} },
};

/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
	/* click                event mask      button          function        argument */
	{ ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
	{ ClkLtSymbol,          0,              Button3,        layoutmenu,     {0} },
	{ ClkStatusText,        0,              Button1,        sigdwmblocks,   {.i = 1} },
	{ ClkStatusText,        0,              Button2,        sigdwmblocks,   {.i = 2} },
	{ ClkStatusText,        0,              Button3,        sigdwmblocks,   {.i = 3} },
	{ ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
	{ ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
	{ ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
	{ ClkTagBar,            0,              Button1,        view,           {0} },
	{ ClkTagBar,            0,              Button3,        toggleview,     {0} },
	{ ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
	{ ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
};

void
setlayoutex(const Arg *arg)
{
	setlayout(&((Arg) { .v = &layouts[arg->i] }));
}

void
viewex(const Arg *arg)
{
	view(&((Arg) { .ui = 1 << arg->ui }));
}

void
viewall(const Arg *arg)
{
	view(&((Arg){.ui = ~0}));
}

void
toggleviewex(const Arg *arg)
{
	toggleview(&((Arg) { .ui = 1 << arg->ui }));
}

void
tagex(const Arg *arg)
{
	tag(&((Arg) { .ui = 1 << arg->ui }));
}

void
toggletagex(const Arg *arg)
{
	toggletag(&((Arg) { .ui = 1 << arg->ui }));
}

void
tagall(const Arg *arg)
{
	tag(&((Arg){.ui = ~0}));
}

/* signal definitions */
/* signum must be greater than 0 */
/* trigger signals using `xsetroot -name "fsignal:<signame> [<type> <value>]"` */
static Signal signals[] = {
	/* signum           function */
	{ "focusstack",     focusstack },
	{ "setmfact",       setmfact },
	{ "togglebar",      togglebar },
	{ "incnmaster",     incnmaster },
	{ "togglefloating", togglefloating },
	{ "focusmon",       focusmon },
	{ "tagmon",         tagmon },
	{ "zoom",           zoom },
	{ "view",           view },
	{ "viewall",        viewall },
	{ "viewex",         viewex },
	{ "toggleview",     view },
	{ "toggleviewex",   toggleviewex },
	{ "tag",            tag },
	{ "tagall",         tagall },
	{ "tagex",          tagex },
	{ "toggletag",      tag },
	{ "toggletagex",    toggletagex },
	{ "killclient",     killclient },
	{ "quit",           quit },
	{ "setlayout",      setlayout },
	{ "setlayoutex",    setlayoutex },
};
