|
|
- # dwmblocks
-
- Modular status bar for dwm written in c.
-
- # Modifying blocks
-
- The statusbar is made from text output from commandline programs. Blocks are
- added and removed by editing the config.h file.
-
- # Luke's build
-
- I have dwmblocks read my preexisting scripts
- [here in my dotfiles repo](https://github.com/LukeSmithxyz/voidrice/tree/master/.local/bin/statusbar).
- So if you want my build out of the box, download those and put them in your
- `$PATH`. I do this to avoid redundancy in LARBS, both i3 and dwm use the same
- statusbar scripts.
-
- # Signaling changes
-
- Most statusbars constantly rerun every script every several seconds to update.
- This is an option here, but a superior choice is giving your module a signal
- that you can signal to it to update on a relevant event, rather than having it
- rerun idly.
-
- For example, the audio module has the update signal 10 by default. Thus,
- running `pkill -RTMIN+10 dwmblocks` will update it.
-
- You can also run `kill -44 $(pidof dwmblocks)` which will have the same effect,
- but is faster. Just add 34 to your typical signal number.
-
- My volume module *never* updates on its own, instead I have this command run
- along side my volume shortcuts in dwm to only update it when relevant.
-
- Note that all modules must have different signal numbers.
-
- # Clickable modules
-
- Like i3blocks, this build allows you to build in additional actions into your
- scripts in response to click events. See the above linked scripts for examples
- of this using the `$BLOCK_BUTTON` variable.
-
- For this feature to work, you need the appropriate patch in dwm as well. See
- [here](https://dwm.suckless.org/patches/statuscmd/).
- Credit for those patches goes to Daniel Bylinka (daniel.bylinka@gmail.com).
|