#include #include #include "normalMode.h" #include "utils.h" extern Glyph const styleSearch, style[]; extern char const wDelS[], wDelL[], *nmKeys[]; extern unsigned int bg[], fg, currentBg, highlightBg, highlightFg, amountNmKeys; typedef struct { int p[3]; } Pos; struct NormalModeState { struct OperationState { enum Op {noop=0, visual='v', visualLine='V', yank = 'y'} op; enum Infix {infix_none=0, infix_i='i', infix_a='a'} infix; } cmd; struct MotionState { uint32_t c; int active; Pos searchPos; enum Search {none=0, fw='/', bw='?'} search; } m; } defaultNormalMode, state; DynamicArray searchStr=UTF8_ARRAY, cCmd=UTF8_ARRAY, lCmd=UTF8_ARRAY; Glyph styleCmd; char posBuffer[10], brack[6][2] = { {"()"}, {"<>"}, {"{}"}, {"[]"}, {"\"\""}, {"''"}}; int exited=1, overlay=1; static inline uint32_t cchar() { return term.line[term.c.y][term.c.x].u; } static inline int pos(int p, int h) {return IS_SET(MODE_ALTSCREEN)?p:rangeY(p+h*histOff-insertOff);} static inline int contains(char c, char const * values, uint32_t memSize) { for (uint32_t i = 0; i < memSize; ++i) if (c == values[i]) return 1; return 0; } static inline void decodeTo(char const *cs, int len, DynamicArray *darr) { char *var = expand(darr); if (!var) empty(darr); else utf8decode(cs, (Rune*)(var), len); } static inline void applyPos(Pos p) { term.c.x = p.p[0], term.c.y = p.p[1]; if (!IS_SET(MODE_ALTSCREEN) && histOp) term.line = &buf[histOff = p.p[2]]; } /// Find string in history buffer, and provide string-match-lookup for highlighting matches static int highlighted(int x, int y) { int const s=term.row*term.col, i=y*term.col+x, sz=size(&searchStr); return sz && i0)==cchar())?widx+1:0; if (wi && !widx) historyMove(-s*wi, 0, 0); } if (widx == strSz && widx) historyMove(-s * strSz, 0, 0); else applyPos(p); markSearchMatches(all); return widx == strSz; } /// Execute series of normal-mode commands from char array / decoded from dynamic array static ExitState pressKeys(char const* s, size_t e) { ExitState x=succ; for (size_t i=0; iu = *((Rune*)(st->content + (size(st)+x-xEnd)*st->elSize)); } /// Expand "infix" expression: for instance (w =>) l b | | v e | | y static ExitState expandExpression(char c) { // ({ =>) l ? { \n | l | v / } \n | h | y int a=state.cmd.infix==infix_a, yank=state.cmd.op=='y', lc=tolower(c), found=1; state.cmd.infix = infix_none; if(!yank && state.cmd.op!=visual && state.cmd.op!=visualLine) return failed; char mot[11] = {'l', 0, 'b', 0, 0, 'v', 0, 'e', 0, 0, yank ? 'y' : 0}; if (lc == 'w') mot[2] = 'b' - lc + c, mot[7] = (a ? 'w' : 'e') - lc + c, mot[9]=a?'h':0; else { mot[1]='?', mot[3]=mot[8]='\n', mot[6]='/', mot[4]=a?0:'l', mot[9]=a?0:'h'; for (int i=found=0; !found && i < 6; ++i) if ((found=contains(c,brack[i],2))) mot[2]=brack[i][0], mot[7]=brack[i][1]; } if (!found) return failed; assign(&lCmd, &cCmd); empty(&cCmd); state.cmd = defaultNormalMode.cmd; return pressKeys(mot, 11); } int executeMotion(char const cs, int len, KeySym const *const ks) { state.m.c = max(state.m.c, 1); if (ks && *ks == XK_d) historyMove(0, 0, term.row / 2); else if (ks && *ks == XK_u) historyMove(0, 0, -term.row / 2); else if (ks && *ks == XK_f) historyMove(0, 0, term.row-1+(term.c.y=0)); else if (ks && *ks == XK_b) historyMove(0, 0, -(term.c.y=term.row-1)); else if (ks && *ks == XK_h) overlay = !overlay; else if (!len) return failed; else if (cs == 'K') historyMove(0, 0, -state.m.c); else if (cs == 'J') historyMove(0, 0, state.m.c); else if (cs == 'k') historyMove(0, -state.m.c, 0); else if (cs == 'j') historyMove(0, state.m.c, 0); else if (cs == 'h') historyMove(-state.m.c, 0, 0); else if (cs == 'l') historyMove( state.m.c, 0, 0); else if (cs == 'H') term.c.y = 0; else if (cs == 'M') term.c.y = term.bot / 2; else if (cs == 'L') term.c.y = term.bot; else if (cs == 's' || cs == 'S') altToggle = cs == 's' ? !altToggle : 1; else if (cs == 'G' || cs == 'g') { if (cs == 'G') term.c = c[0] = c[IS_SET(MODE_ALTSCREEN)+1]; if (!IS_SET(MODE_ALTSCREEN)) term.line = &buf[histOff=insertOff]; } else if (cs == '0') term.c.x = 0; else if (cs == '$') term.c.x = term.col-1; else if (cs == 't') sel.type = sel.type==SEL_REGULAR ? SEL_RECTANGULAR : SEL_REGULAR; else if (cs == 'n' || cs == 'N') { int const d = ((cs=='N')!=(state.m.search==bw))?-1:1; for (int i = state.m.c; i && findString(d, 0); --i); } else if (contains(cs, "wWeEbB", 6)) { int const low=cs<=90, off=tolower(cs)!='w', sgn=(tolower(cs)=='b')?-1:1, l=strlen(wDelL), s=strlen(wDelS), mit=rows()*term.col; for (int it=0, on=0; state.m.c > 0; ++it) { if (off || it) if (!historyMove(sgn, 0, 0)) it = mit; //< offset move int n = 1<<(contains(cchar(),wDelS,s) ?(2-low) :!contains(cchar(),wDelL,l)), found = (on|=n)^n && ((off ?on^n :n)!=1); //< state change &letter state if (found && off) historyMove(-sgn, 0, 0); //< offset move if required if (found || it>mit) it=-1, on=0, --state.m.c; //< terminate iteration } } else return failed; state.m.c = 0; return state.cmd.op == yank ? exitMotion : succ; } ExitState kpressHist(char const *cs, int len, int ctrl, KeySym const *ksym) { historyOpToggle(1, 1); int const prevYOff=IS_SET(MODE_ALTSCREEN)?0:histOff, search=state.m.search&&state.m.active, prevAltToggle=altToggle, prevOverlay=overlay; int const noOp=!state.cmd.op&&!state.cmd.infix, num=len==1&&BETWEEN(cs[0],48,57), esc=ksym&&*ksym==XK_Escape, ret=(ksym&&*ksym==XK_Return)||(len==1&&cs[0]=='\n'), quantifier=num&&(cs[0]!='0'||state.m.c), ins=!search &&noOp &&len &&cs[0]=='i'; exited = 0; ExitState result = succ; if (esc || ret || ins) { result = exitMotion, len = 0; } else if (ksym && *ksym == XK_BackSpace) { if ((search || state.m.c) && size(&cCmd)) pop(&cCmd); if (search) { if (size(&searchStr)) pop(&searchStr); else result = exitMotion; if (!size(&searchStr)) tfulldirt(); applyPos(state.m.searchPos); findString(state.m.search==fw ? 1 : -1, 1); } else if (state.m.c) state.m.c /= 10; len = 0; } else if (search) { if (len >= 1) decodeTo(cs, len, &searchStr); applyPos(state.m.searchPos); findString(state.m.search==fw ? 1 : -1, 1); } else if (len == 0) { result = failed; } else if (quantifier) { state.m.c = min(SHRT_MAX, state.m.c*10+cs[0]-48); } else if (state.cmd.infix && state.cmd.op && (result = expandExpression(cs[0]), len=0)) { } else if (cs[0] == '.') { if (size(&cCmd)) assign(&lCmd, &cCmd); empty(&cCmd); executeCommand((uint32_t*) lCmd.content, size(&lCmd)); empty(&cCmd); len = 0; } else if (cs[0] == 'r') { tfulldirt(); } else if (cs[0] == 'c') { empty(&lCmd); empty(&cCmd); empty(&searchStr); tfulldirt(); len = 0; } else if (cs[0] == fw || cs[0] == bw) { empty(&searchStr); state.m.search = cs[0]; state.m.searchPos = (Pos){.p={term.c.x, term.c.y, prevYOff}}; state.m.active = 1; } else if (cs[0]==infix_i || cs[0]==infix_a) { state.cmd.infix=cs[0]; } else if (cs[0] == 'y') { if (state.cmd.op) { result = (state.cmd.op == yank) ? exitOp : exitMotion; if (state.cmd.op == yank) selstart(0, term.c.y, 0); } else selstart(term.c.x, term.c.y, 0); state.cmd.op = yank; } else if (cs[0] == visual || cs[0] == visualLine) { if (state.cmd.op != (unsigned char) cs[0]) { state.cmd = defaultNormalMode.cmd; state.cmd.op = cs[0]; selstart(cs[0] == visualLine ?0 :term.c.x, term.c.y, 0); } else result = exitOp; } else if (!(result =executeMotion(len?cs[0]:0, len, ctrl?ksym:NULL))) { result=failed; for (size_t i = 0; !ctrl && i < amountNmKeys; ++i) if (cs[0]==nmKeys[i][0] && failed!=(result=pressKeys(&nmKeys[i][1], strlen(nmKeys[i])-1))) goto end; } // Operation/Motion finished if valid: update cmd string, extend selection, update search if (result != failed) { if (len == 1 && !ctrl) decodeTo(cs, len, &cCmd); if ((state.cmd.op == visualLine) || ((state.cmd.op == yank) && (result == exitOp))) { int const off = pos(term.c.y, 1) < pos(sel.ob.y, 0); sel.ob.x = off ? term.col - 1 : 0; selextend(off ? 0 : term.col-1, term.c.y, sel.type, 0); } else if (sel.oe.x != -1) selextend(term.c.x, term.c.y, sel.type, 0); } // Set repaint for motion or status bar if (!IS_SET(MODE_ALTSCREEN) && prevYOff != histOff) tfulldirt(); // Terminate Motion / operation if thus indicated if (result == exitMotion) { if (!state.m.active) result = (exited=noOp) ? finished : exitOp; state.m.active = state.m.c = 0; } if (result == exitOp || result == finished) { if (state.cmd.op == yank) { xsetsel(getsel()); xclipcopy(); } state = defaultNormalMode; selclear(); if (!esc) assign(&lCmd, &cCmd); empty(&cCmd); } // Update the content displayed in the history overlay styleCmd = style[state.cmd.op==yank ? 1 : (state.cmd.op==visual ? 2 : (state.cmd.op==visualLine ? 3 :0))]; int const posLin = !IS_SET(MODE_ALTSCREEN) ? rangeY(insertOff-histOff):0, h=rows()-term.row; if (!posLin || posLin==h || !h) strcpy(posBuffer, posLin ? " [BOT] " : " [TOP] "); else sprintf(posBuffer, " % 3d%c ", min(100, max(0, .5 + posLin * 100. / h)),'%'); if ((overlay || overlay!=prevOverlay) && term.col>9 && term.row>4) { if (!term.dirty[term.row-1]) xdrawline(term.line[term.row-1], term.col*2/3, term.row-1, term.col-1); if (!term.dirty[term.row-2]) xdrawline(term.line[term.row-2], term.col*2/3, term.row-2, term.col-1); } if (result==finished) altToggle = 0; if (altToggle != prevAltToggle) tswapscreen(); end: historyOpToggle(-1, 1); return result; } void historyOverlay(int x, int y, Glyph* g) { if (!histMode) return; TCursor const *cHist = histOp ? &term.c : &c[0]; if(overlay && term.col > 9 && term.row > 4 && (x > (2*term.col/3)) && (y >= (term.row-2))) { *g = (y == term.row - 2) ? styleSearch : styleCmd; if (y == term.row-2) getChar(&searchStr, g, term.row-2, term.col-2, term.col/3, x); else if (x > term.col - 7) g->u = posBuffer[x - term.col + 7]; else getChar(size(&cCmd) ?&cCmd :&lCmd, g, term.row-1, term.col-7, term.col/3-6, x); } else if (highlighted(x, y)) g->bg = highlightBg, g->fg = highlightFg; else if ((x==cHist->x) ^ (y==cHist->y)) g->bg = currentBg; else if (x==cHist->x) g->mode^=ATTR_REVERSE; } void historyPreDraw() { static Pos op = {.p={0, 0, 0}}; historyOpToggle(1, 0); // Draw the cursor cross if changed if (term.c.y >= term.row || op.p[1] >= term.row) tfulldirt(); else if (exited || (op.p[1] != term.c.y)) term.dirty[term.c.y] = term.dirty[op.p[1]] = 1; for (int i=0; (exited || term.c.x != op.p[0]) && i