/* appearance */ static const unsigned int gappx = 6; static const unsigned int borderpx = 3; /* border pixel of windows */ static const unsigned int snap = 32; /* snap pixel */ static const int showbar = 1; /* 0 means no bar */ static const int user_bh = 27; static const int bar_height = 27; static const int topbar = 1; /* 0 means bottom bar */ static const char *fonts[] = { "CaskaydiaCove Nerd Font:size=10" }; static const char dmenufont[] = "CaskaydiaCove Nerd Font:size=10"; static const int vertpad = 10; /* vertical padding of bar */ static const int sidepad = 10; /* horizontal padding of bar */ static const char fore[] = "#e5e9f0"; static const char back[] = "#0f111a"; static const char border[] = "#3a575c"; static const char col0[] = "#3b4252"; static const char col1[] = "#bf616a"; /* red */ static const char col2[] = "#a3be8c"; /* green */ static const char col3[] = "#ebcb8b"; /* yellow */ static const char col4[] = "#81a1c1"; /* light_blue */ static const char col5[] = "#a48ead"; /* puple */ static const char col6[] = "#88c0d0"; /* blue */ static const char col7[] = "#e5e9f0"; /* white */ static const char col8[] = "#4c566a"; /* gray */ static char *colors[][ColCount] = { /* fg bg border float */ [SchemeNorm] = { fore, back, border, border}, [SchemeSel] = { fore, back, col1, col1}, [SchemeTitleNorm] = { fore, back, border }, [SchemeTitleSel] = { fore, back, border, border}, [SchemeTagsNorm] = { fore, back, border, border}, [SchemeTagsSel] = { back, col1, border, border}, [SchemeHid] = { back, col4, border, border}, [SchemeUrg] = { back, col5, border, border}, };