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/* appearance */
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static const unsigned int gappx = 6;
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static const unsigned int borderpx = 3; /* border pixel of windows */
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static const unsigned int snap = 32; /* snap pixel */
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static const int showbar = 1; /* 0 means no bar */
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static const int user_bh = 27;
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static const int bar_height = 27;
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static const int topbar = 1; /* 0 means bottom bar */
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static const char *fonts[] = { "CaskaydiaCove Nerd Font:size=10" };
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static const char dmenufont[] = "CaskaydiaCove Nerd Font:size=10";
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static const int vertpad = 10; /* vertical padding of bar */
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static const int sidepad = 10; /* horizontal padding of bar */
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static const char fore[] = "#e5e9f0";
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static const char back[] = "#0f111a";
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static const char border[] = "#3a575c";
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static const char col0[] = "#3b4252";
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static const char col1[] = "#bf616a"; /* red */
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static const char col2[] = "#a3be8c"; /* green */
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static const char col3[] = "#ebcb8b"; /* yellow */
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static const char col4[] = "#81a1c1"; /* light_blue */
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static const char col5[] = "#a48ead"; /* puple */
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static const char col6[] = "#88c0d0"; /* blue */
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static const char col7[] = "#e5e9f0"; /* white */
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static const char col8[] = "#4c566a"; /* gray */
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static char *colors[][ColCount] = {
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/* fg bg border float */
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[SchemeNorm] = { fore, back, border, border},
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[SchemeSel] = { fore, back, col1, col1},
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[SchemeTitleNorm] = { fore, back, border },
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[SchemeTitleSel] = { fore, back, border, border},
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[SchemeTagsNorm] = { fore, back, border, border},
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[SchemeTagsSel] = { back, col1, border, border},
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[SchemeHid] = { back, col4, border, border},
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[SchemeUrg] = { back, col5, border, border},
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};
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