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- const ytdl = require("ytdl-core");
-
- module.exports = {
- name: "play",
- description: "Play a song in your channel!",
- roles: ['732550362199752764', '732345527143759943'],
- async execute(message) {
- try {
- const args = message.content.split(" ");
- const queue = message.client.queue;
- const serverQueue = message.client.queue.get(message.guild.id);
-
- const voiceChannel = message.member.voice.channel;
- if (!voiceChannel)
- return message.channel.send(
- "You need to be in a voice channel to play music!"
- );
-
- const permissions = voiceChannel.permissionsFor(message.client.user);
- if (!permissions.has("CONNECT") || !permissions.has("SPEAK")) {
- return message.channel.send(
- "I need the permissions to join and speak in your voice channel!"
- );
- }
-
- const songInfo = await ytdl.getInfo(args[1]);
- const song = {
- title: songInfo.videoDetails.title,
- url: songInfo.videoDetails.video_url
- };
-
- if (!serverQueue) {
- const queueContruct = {
- textChannel: message.channel,
- voiceChannel: voiceChannel,
- connection: null,
- songs: [],
- volume: 5,
- playing: true
- };
-
- queue.set(message.guild.id, queueContruct);
-
- queueContruct.songs.push(song);
-
- try {
- var connection = await voiceChannel.join();
- queueContruct.connection = connection;
- this.play(message, queueContruct.songs[0]);
- } catch (err) {
- console.log(err);
- queue.delete(message.guild.id);
- return message.channel.send(err);
- }
- } else {
- serverQueue.songs.push(song);
- return message.channel.send(
- `${song.title} has been added to the queue!`
- );
- }
- } catch (error) {
- console.log(error);
- message.channel.send(error.message);
- }
- },
-
- play(message, song) {
- const queue = message.client.queue;
- const guild = message.guild;
- const serverQueue = queue.get(message.guild.id);
-
- if (!song) {
- serverQueue.voiceChannel.leave();
- queue.delete(guild.id);
- return;
- }
-
- const dispatcher = serverQueue.connection
- .play(ytdl(song.url, { filter: 'audioonly', highWaterMark: 1024 * 1024 * 10 }))
- .on("finish", () => {
- serverQueue.songs.shift();
- this.play(message, serverQueue.songs[0]);
- })
- .on("error", error => console.error(error));
- dispatcher.setVolumeLogarithmic(serverQueue.volume / 5);
- serverQueue.textChannel.send(`Start playing: **${song.title}**`);
- }
- };
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