const ytdl = require("ytdl-core"); module.exports = { name: 'malatya', description: 'SWAT', roles: ['732345527143759943'], async execute(message){ const queue = message.client.queue; const serverQueue = message.client.queue.get(message.guild.id); const voiceChannel = message.member.voice.channel; if (!voiceChannel) return message.channel.send( "You need to be in a voice channel to SWAT!" ); if(serverQueue){ while(serverQueue.songs[0]){ serverQueue.songs.shift(); } serverQueue.songs.push({}); serverQueue.songs.push({title: "MALATYA", url: "https://www.youtube.com/watch?v=qyczHCg2zhw"}); serverQueue.connection.dispatcher.end(); }else{ const queueContruct = { textChannel: message.channel, voiceChannel: voiceChannel, connection: null, songs: [], volume: 5, playing: true }; queue.set(message.guild.id, queueContruct); queueContruct.songs.push({title: "MALATYA", url: "https://www.youtube.com/watch?v=qyczHCg2zhw"}); try { var connection = await voiceChannel.join(); queueContruct.connection = connection; this.play(message, queueContruct.songs[0]); } catch (err) { console.log(err); queue.delete(message.guild.id); return message.channel.send(err); } } }, play(message, song) { const queue = message.client.queue; const guild = message.guild; const serverQueue = queue.get(message.guild.id); if (!song) { serverQueue.voiceChannel.leave(); queue.delete(guild.id); return; } const dispatcher = serverQueue.connection .play(ytdl(song.url, { filter: 'audioonly', highWaterMark: 1024 * 1024 * 10 })) .on("finish", () => { serverQueue.songs.shift(); this.play(message, serverQueue.songs[0]); }) .on("error", error => console.error(error)); dispatcher.setVolumeLogarithmic(serverQueue.volume / 5); serverQueue.textChannel.send(`Start playing: **${song.title}**`); }, };